- Play it again: What do Dragon, White Dwarf and The General have in common?
- Launch of the Play it Again Popular Memory Archive
- Play it again: John Passfield, Australian game developer
- Play it again: home coder Matthew Hall
- Play it again: The Hobbit game co-created by Veronika Megler
- Play it again explores Help columns in the 1980s
- Play it again: PC Games Challenge Chamber
- Orphaned work: Susan Corbett asks “Is the law an ass?”
- Play it again: Abandonware
- Play it again: What Institutions are collecting
“I don’t remember when I first started getting fan emails about the Hobbit game and began to realize the impact it had on so many people’s lives.” Veronika Megler, co-creator of The Hobbit game.
Updated
This post updated in 2023 to repair links etc after Play It Again moved to a new domain name.
Play It Again’s focus in 2013
Note: it’s not too late, they’re still collecting information. This project is alive and well on a new website.
Over the next few weeks on Play it Again’s Popular Memory Archive, the theme focus is on game fans and fan communities.
Fans have a significant role to play in taking the initiative to document and preserve videogames – the software, the hardware they were played on, and the memories and experiences of first playing them.
Game fans understood the cultural value of video games long before universities and museums began addressing this issue. Operating outside institutional structures, fans draw on the combined knowledge of large communities to build a history of gaming that’s alive, dynamic, and continues to grow.
Veronika Megler discusses how she learnt that her Hobbit game was important to many players in the 1980s. She shares some stories of the Hobbit game’s fans. And talks about her experiences making The Hobbit game.
follow them on Twitter | find them on Facebook | Contribute to the Popular Memory Archive here.
DMZ celebrated the Play It Again launch in 2013.