HomeAll postsPlay it again: John Passfield, Australian game developer

Play it again: John Passfield, Australian game developer

This entry is part 3 of 10 in the series Play It Again

popular memory archive guest John Passfield

John Passfield post updated in 2023 to include new links because the old ones broke. Original post published with permission to support the Play It Again: Popular Memory Archive (launch celebration here).

This month is home coders month on the Popular Memory Archive.  That means we’re discussing the games that ordinary people wrote themselves, at home, during the 1980s.  This week, the now professional Australian game developer, John Passfield, tells how he got his start, coding a game for the local Microbee computer.

It all started at the Lismore Show (really).  Read about his inspiration, his favorite game from the local arcade, and the game he went on to code and then — on a lark — send off to a publisher.  “Chilly Willy” would be the first of many published games Passfield would contribute.  While some of John’s other game titles (TY the Tasmanian Tiger, Halloween Harry, Jaruu Tenk, Flight of the Amazon Queen, and Brainiversity) might have made a bigger splash, the first is always special.

Did you write your own game, or play those of your mates?  Please tell us about it in the blog or upload your materials to help us build an archive dedicated to 1980s games and gaming.

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Series Navigation<< Launch of the Play it Again Popular Memory ArchivePlay it again: home coder Matthew Hall >>
Nalini is an award-winning writer and artist as well as managing editor of Dark Matter Zine.


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